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RYAN MISSON

Portfolio

It started with wanting to bring ideas to life. 

These little ideas led me to places unimaginable.

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ABOUT ME

​I am a 3D Artist with expertise across the full 3D pipeline, from modeling and UV unwrapping to texturing, rigging, and animation. My journey began in animation during my polytechnic years, and I further specialized in game development at university.

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I am proficient in industry-standard software, including Maya, Photoshop, Premiere Pro, Unreal Engine, Substance Painter, ZBrush, and Nuke. I also develop tools to optimize workflows within Maya, enhancing efficiency in production. Passionate about lighting and cinematography, I pay close attention to how they enhance animation, elevate storytelling, and create visually compelling experiences.

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My experience in game development includes working across various areas such as game concept and design, optimization, level design, environment design, mechanics, gameplay systems, and animation. I have a strong understanding of the workflow between Maya and Unreal Engine, ensuring seamless asset integration.

 

Beyond game development, I have also leveraged Unreal Engine’s powerful rendering tools to create high-quality visuals for advertisements, events, and exhibitions. I have collaborated with major brands to bring their ideas to life, contributing to successful launch events for new experiences and products.

 

I am constantly exploring advancements in real-time rendering, procedural workflows, performance optimization, and pipeline automation to refine and accelerate production. Whether by finding more efficient ways to complete repetitive tasks or developing custom tools, I am always seeking ways to improve workflow speed and effectiveness.

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As a freelancer, I have worked with a diverse range of clients and partners, delivering high-quality 3D solutions tailored to various industries. My ability to adapt to different project requirements ensures that I bring creative visions to life with precision and efficiency.

EDUCATION

Aug 2020 - May 2024

Nanyang Technological University
Bachelor of Fine Arts, Game Design

Oct 2014 - Mar 2018

Nanyang Polytechnic
Diploma, Digital Animation

EXPERIENCE

Nov 2024 - Apr 2025

Kopiforge

Contract Game Animator

Sedap: A Culinary Adventure

Aug 2024 - Dec 2024

Masonry Studio Pte Ltd 
Freelance 3D Artist
Advertising Visuals

Jun 2024 - Sep 2024

Origins
Freelance 3D Artist
Youthopia Product Launch Event

Dec 2023 - Feb 2024

Serial Co_ Pte Ltd
Freelance 3D Generalist
Eureka: Augmented Reality Project

May 2023 - Jul 2023

Masonry Studio Pte Ltd
3D Generalist Intern
Marketing and Advertisement Visuals

Dec 2022 - Feb 2023

16-Bit Prod. Pte Ltd
Freelance 3D Generalist
Glow Festival SG 2023 Backdrop Visuals

May 2018 - Jun 2018

Weaving Clouds Pte Ltd
Contract Junior Technical Director
Stickers Together Research And Development

GET IN TOUCH

+65 9457 0911

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STILL COOKING

stay tuned for more

Have a nice day :>

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